"Bomb Disarming Puzzle in a Suitcase" Game
I created an “escape room-esque” game that is contained within a small suitcase. In total, there are about 15-20 puzzles and sub-puzzles that need to be solved in order to disarm the “explosives”. Players are given 60 minutes to arrange puzzles, decipher clues hidden in QR codes, connect cities in maps to form numbers, decode morse signals, and other similar things.
This video shows the sequence needed to solve the puzzle (along with some purposeful wrong entries) to show how the different components work. During an actual play-through, the player would need to reference and solve documents that are stored in the briefcase’s lid.
Additional pictures and build information can be found here:
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